Patch - Gothic 3 : Spielverbesserungen durch die Community
- Performance tweaks.
- Modkit enclosed as separate installer, incl. short manual & CPT tools.
- Light calculation on vegetation corrected.
- Lightmap issue on some ruin's walls.
- Width of ingame menus depends on aspect ratio of the screen resolution (can be switched on or off by GUI.AutoAspect in ge3.ini).
- Color grading implemented.
- Nvidia 3D Vision issue - sky at wrong depth (can be switched on or off by Render.Nvidia3DVisionFix in ge3.ini).
- "Orc armor" reincluded into the game.
- "Looting by rightclicking" can be deactivated via ge3.ini (parameter QuickLoot).
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